Graphics compiler tooling and test engineer
Qualcomm
Qualcomm’s Adreno GPU has been the industry leading mobile graphics solution in today’s Android smart phone market worldwide. Our power efficient GPU solution is fundamental to enable the new exciting markets like VR/AR, IoT, AI, Autonomous driving etc. GPU compiler is a key component of graphics solution. We are looking for talented engineers to create world class GPU compiler products to enable high performance graphics and compute with low power consumption.
This role is multi-disciplinary, requiring collaboration with both internal teams and customers to ensure the delivery of a high-quality Graphics Compiler. Additionally, you will be responsible for developing unit tests by writing shaders for specific scenarios, identifying potential performance enhancements, and reporting any functional issues
Preferred Qualifications:
- Expertise in Django REST API implementation, API layer design, database schema modeling, and SQL/PostgreSQL databases
- Strong proficiency in C/C++
- Solid knowledge of OpenGL, DirectX, or Vulkan
- Familiarity with 3D graphics profilers and debuggers, including RenderDoc, Pix, and NSight
- Understanding of rendering pipelines for modern PC and console game engines
- Experience with using commercial game engines such as Unreal and Unity
- Excellent skills in GPU performance analysis
- Outstanding written and verbal communication abilities
- Self-motivated and independent, capable of working with minimal supervision while proactively contributing to a multifunctional team
- Background in creating technical training materials, including frameworks, samples, tutorials, and videos
- Experience in developing, profiling, and optimizing contemporary rendering algorithms
Keywords:
Python, Django, Scripting language, Test automation, C/C++ Graphics, Compiler, REST API, SQL, database modeling
Minimum Qualifications:
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