Unity Technical Generalist
Internshala
About the work from home job/internship
As a 'Unity Technical Generalist Intern' at DigiMandir, you will sit at the intersection of gameplay engineering, UI/UX implementation, and technical art. You won't just be building standard games - you will help shape an interactive, immersive 3D virtual temple platform designed for millions of users across Android, iOS, and WebGL.
Selected intern's day-to-day responsibilities include
- Bridge Code and Art: Collaborate with artists and developers to translate beautiful, temple-themed UI/UX designs into responsive, functional Unity layouts (using uGUI or UI Toolkit).
- Gameplay & Systems: Write clean, modular C# code to implement interactive features, character mechanics, and intuitive user navigation.
- Technical Art & Polish: Assist in elevating the platform's visual atmosphere by configuring materials, lighting, particle effects, and basic shaders to create a serene, immersive environment.
- Cross-Platform Optimization: Troubleshoot, debug, and optimize assets and builds specifically for mobile (Android/iOS) and WebGL deployment.
- Collaborate & Innovate: Participate in active brainstorming sessions, contributing innovative ideas to enhance user engagement and spiritual immersion.
This role is perfect for a versatile creator who loves writing clean C# code but also cares deeply about how the final experience looks, feels, and moves.
Skill(s) required
C# Game development UI & UX Design Unity Engine User Interface (UI) Development
Who can apply
Only those candidates can apply who
- are available for the work from home job/internship
- can start the work from home job/internship between 9th Jun'26 and 15th Jul'26
- are available for duration of 3 months
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